R2 Shaders
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Writes the logarithmic depth of the fragment to the first fragment output. More...
#include "R2LogDepth.h"
Go to the source code of this file.
Functions | |
layout (location=0) out vec4 R2_out | |
void | main (void) |
Variables | |
uniform vec4 | data |
Writes the logarithmic depth of the fragment to the first fragment output.
Definition in file R2DebugLogDepthComposed.frag.