R2 Shaders
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Treats the input data as a normal vector, compresses it, and writes it to the first fragment output. More...
#include "R2Normals.h"
Go to the source code of this file.
Functions | |
layout (location=0) out vec4 R2_out | |
void | main (void) |
Variables | |
uniform vec4 | data |
Treats the input data as a normal vector, compresses it, and writes it to the first fragment output.
Definition in file R2DebugNormalCompression.frag.