R2 Shaders
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R2DepthBasicBatched.frag
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/// \file R2DepthBasicBatched.frag
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/// \brief An instantiation of the `R2DepthBasic` shader for batched instances
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#include "
R2DepthBasic.h
"
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#include "
R2DepthShaderDriverBatched.h
"
R2DepthShaderDriverBatched.h
A fragment depth shader driver for batched instances.
R2DepthBasic.h
Basic depth-only implementation that discards fragments based on the opacity of an albedo texture and...
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