R2 Shaders
R2DepthBasicBatched.frag
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1 /// \file R2DepthBasicBatched.frag
2 /// \brief An instantiation of the `R2DepthBasic` shader for batched instances
3 
4 #include "R2DepthBasic.h"
A fragment depth shader driver for batched instances.
Basic depth-only implementation that discards fragments based on the opacity of an albedo texture and...