FXAA parameters.
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#include <R2FXAA.h>
FXAA parameters.
Definition at line 9 of file R2FXAA.h.
§ edge_threshold
| float R2_fxaa_t::edge_threshold |
The minimum amount of local contrast required to apply the algorithm. The range of useful values is [0.063, 0.333], where: 0.333 - too little (faster) 0.250 - low quality 0.166 - default 0.125 - high quality 0.063 - overkill (slower)
Definition at line 33 of file R2FXAA.h.
§ edge_threshold_minimum
| float R2_fxaa_t::edge_threshold_minimum |
Trims the algorithm from processing darks. The range of useful values is [0.0312, 0.0833], where: 0.0833 - upper limit (default, the start of visible unfiltered edges) 0.0625 - high quality (faster) 0.0312 - visible limit (slower)
Definition at line 40 of file R2FXAA.h.
§ subpixel_aliasing_removal
| float R2_fxaa_t::subpixel_aliasing_removal |
The amount of subpixel aliasing removal. The range of useful values is [0.0, 1.0], where: 1.00 - upper limit (softer) 0.75 - default amount of filtering 0.50 - lower limit (sharper, less sub-pixel aliasing removal) 0.25 - almost off 0.00 - completely off
Definition at line 24 of file R2FXAA.h.
The documentation for this struct was generated from the following file: