FXAA parameters.
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#include <R2FXAA.h>
FXAA parameters.
Definition at line 9 of file R2FXAA.h.
§ edge_threshold
float R2_fxaa_t::edge_threshold |
The minimum amount of local contrast required to apply the algorithm. The range of useful values is [0.063, 0.333]
, where: 0.333
- too little (faster) 0.250
- low quality 0.166
- default 0.125
- high quality 0.063
- overkill (slower)
Definition at line 33 of file R2FXAA.h.
§ edge_threshold_minimum
float R2_fxaa_t::edge_threshold_minimum |
Trims the algorithm from processing darks. The range of useful values is [0.0312, 0.0833]
, where: 0.0833
- upper limit (default, the start of visible unfiltered edges) 0.0625
- high quality (faster) 0.0312
- visible limit (slower)
Definition at line 40 of file R2FXAA.h.
§ subpixel_aliasing_removal
float R2_fxaa_t::subpixel_aliasing_removal |
The amount of subpixel aliasing removal. The range of useful values is [0.0, 1.0]
, where: 1.00
- upper limit (softer) 0.75
- default amount of filtering 0.50
- lower limit (sharper, less sub-pixel aliasing removal) 0.25
- almost off 0.00
- completely off
Definition at line 24 of file R2FXAA.h.
The documentation for this struct was generated from the following file: