R2 Shaders
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R2FilterBoxBlurVertical4f.frag
Go to the documentation of this file.
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/// \file R2FilterBoxBlurVertical4f.frag
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/// \brief Vertical RGBA box blur filter
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#include "
R2BoxBlur.h
"
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in vec2 R2_uv;
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uniform sampler2D R2_texture;
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uniform
float
R2_blur_size;
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out vec4 R2_out_rgba;
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void
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main (
void
)
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{
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R2_out_rgba =
R2_boxBlurVertical4f
(R2_texture, R2_uv, R2_blur_size);
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}
R2BoxBlur.h
Functions for performing box blurs.
R2_boxBlurVertical4f
vec4 R2_boxBlurVertical4f(const sampler2D t, const vec2 uv, const float size)
Definition:
R2BoxBlur.h:22
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