R2 Shaders
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R2LightSphericalDebugAttenuationSingle.frag
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/// \file R2LightSphericalDebugAttenuationSingle.frag
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/// \brief An instantiation of the `R2LightSphericalDebugAttenuation` shader for single instances
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#include "
R2LightSphericalDebugAttenuation.h
"
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#include "
R2LightShaderDriverSingle.h
"
R2LightShaderDriverSingle.h
A fragment shader driver for single instance lights.
R2LightSphericalDebugAttenuation.h
A spherical light that ignores everything about the surface other than the position.
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