R2 Shaders
R2LightSphericalDebugConstantSingle.frag
Go to the documentation of this file.
1 /// \file R2LightSphericalDebugConstantSingle.frag
2 /// \brief An instantiation of the `R2LightSphericalDebugConstant` shader for single instances
3 
A fragment shader driver for single instance lights.
A spherical light that simply ignores the surface and applies a constant color.