R2 Shaders
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R2LightSphericalDebugConstantSingle.frag
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/// \file R2LightSphericalDebugConstantSingle.frag
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/// \brief An instantiation of the `R2LightSphericalDebugConstant` shader for single instances
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#include "
R2LightSphericalDebugConstant.h
"
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#include "
R2LightShaderDriverSingle.h
"
R2LightShaderDriverSingle.h
A fragment shader driver for single instance lights.
R2LightSphericalDebugConstant.h
A spherical light that simply ignores the surface and applies a constant color.
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