R2 Shaders
R2LightSphericalLambertBlinnPhongSingle.frag
Go to the documentation of this file.
1 /// \file R2LightSphericalLambertBlinnPhongSingle.frag
2 /// \brief An instantiation of the `R2LightSphericalLambertBlinnPhong` shader for single instances
3 
4 #define R2_RECONSTRUCT_DIFFUSE_SPECULAR_ONLY 1
A fragment shader driver for single instance lights.
A spherical light with Blinn-Phong specular highlights.