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R2 Shaders
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Single-instance positional light vertex shader. More...

Go to the source code of this file.
Functions | |
| layout (location=0) in vec3 R2_vertex_position | |
| void | main (void) |
Variables | |
| uniform float | R2_light_depth_coefficient |
| uniform R2_light_matrices_t | R2_light_matrices |
| out vec4 | R2_light_volume_position_eye |
| out float | R2_light_volume_positive_eye_z |
Single-instance positional light vertex shader.
Definition in file R2LightPositionalSingle.vert.
1.8.12