R2 Shaders
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Single-instance logarithmic depth only fragment shader. More...
Go to the source code of this file.
Functions | |
void | main (void) |
Variables | |
in R2_vertex_data_t | R2_vertex_data |
uniform R2_view_t | R2_view |
Single-instance logarithmic depth only fragment shader.
Definition in file R2LogDepthOnlySingle.frag.