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R2 Shaders
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A fragment shader driver for single instance depth shaders. More...


Go to the source code of this file.
Functions | |
| layout (location=0) out vec2 R2_out_depth_variance | |
| R2_depth_shader_result_t | R2_depth_shader_main_exec () |
| void | main (void) |
Variables | |
| in R2_vertex_data_t | R2_vertex_data |
| uniform R2_surface_matrices_instance_t | R2_surface_matrices_instance |
| uniform R2_surface_textures_t | R2_surface_textures |
| uniform R2_view_t | R2_view |
A fragment shader driver for single instance depth shaders.
Definition in file R2DepthShaderDriverSingle.h.
1.8.12